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Amiga Plus 2002 #11
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Amiga Plus CD - 2002 - No. 11.iso
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watchNplay
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Guide.doc
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2002-10-27
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non limited version of watchNplay is
© Copyrighted Joar Berntsen,
® All rights reserved.
Introduction
------------
Many different small games and graphical
effects in a window, wich is best served
with music.
Also includes some utilities.
The whole thing started when I got one
pixel to bounce in a window. :)
Requirements
------------
-An aga or cgx 68k Amiga with workbench,
or workbench replacement.
-Any kind of music.
<watchNplay.ns> does not interfere with
sound output.
Ok, it doesnt NEED music.. but it adds
a whole lot ;)
-Fat agnus, or Paula sound chips
for the Soundscool mode.
Installation
------------
keep everything where it is
when extracted, and it is ok.
You can run watchNplay by CLI or WB.
Features
--------
+ Is in a window on the workbench
and therefore multitasks
+ Uses random variable generation to
avoid repeatedness: The same over
and over again.
+ Changes menu after which mode is on.
+ Has many options for certain modes
that strenghtens durability.
+ Doesn't need to obtain pens.
Searches for adequate colors instead.
+ Every mode will stay as you left them
if you switch to another one. That way
you can continue a game of <Poker>
after you, for instance, have looked at
<Picture> a while.
+ Much more!
Modes
-----
Every mode has its own option set,
and only the options of the running
mode will be shown.
modes or options with "UC!" markings
are Under Construction, and I reccomend
you not to select them because they are
incomplete and almost certainly contain bugs.
Wierd chars reference:
- = One or more suboptions for the option above.
* = An independent switch set in the current menu.
when one is enabled, all others are not.
x# = # for a number. x4 means that your score gained
in a game are multiplied by 4 ingame or at gameover.
I will skip modes under construction. UC! markings.
:graphical effect modes:
Waveznake
*********
A convolment of My 2 first modes.
not much to look at, but good for
relax situations.
Points
******
My favourite. The possibilities of the
options is endless. Your interaction with
the mouse is especially fun.
the menu is a key to many wierd and
abstract shows.
Face
****
I've never seen an eyes(follow the mouse)
program with a mouth , here it is.
Magicsquare
***********
If you leave this mode with the pixel draw option,
it will make a (beatifull) mandela picture.
I always forget how nice this mode is.
Not too cpu consuming either.
Colorcycling
************
Games often use colorfades and such,so why not
on workbench.
Note:
All colors will be stored first and restored
if you change mode or quit, however if you
run a palette program or one that obtain pens,
complications may occur, also if you have 2 or
more of watchNplay runned in colorcycling.
your colors wont be changed as long as you dont
have colorcycling on both.
AGA only, maybe cgx.
256 color registers maximum, is used.
Picture
*******
A range of precoded presets, filled with random
variables. I have made the code in a matter that
makes it easy to add new drawing calculations.
Note:
Because of the structure in this mode,
the menu reacts slowly, so have patience.
FireWorks
*********
I've seen many fireworks clones,
and I wanted to make 1 myself.
Here's the result.
Controls:
Space prematurly sets of any rocket
wich is currently in the air.
Crystal Panorama
****************
Uses simple up and down draw methods
to create the result.
Looking in the center a longer amount
of time may increase the feel...
:game modes:
Right Force
***********
Basic "How much power do you need to hit" game
Controls:
Hold down "down arrow" or mousebutton
to increase power.
Gamez
*****
2 small games
Surviver
--------
Avoid the blocks using the arrow keys
Target
------
Click on the blocks before they move out of display
Poker
*****
I have always wanted to make a poker game with
AI (Artificial intelligence) players.
I wondered if I was able to code it, and when
I got the main pieces at place, it was easy
to outsmart the AIs. But now I hardly ever win
a pot.
I've noticed on other poker games that
you can bluff out the AIs with big raisings,
but you ought to be careful here.
This clone is turn based.
cards:
--value--
2-9 = 2-9 -low
0 = 10
J = 11 -Jack-
Q = 12 -Queen-
K = 13 -King-
A = 14 or 1 -Ace- -high
--sort--
D = Diamond -low
H = Hearts
C = Club
S = Spade -high
rules:
If you know yatsy, then poker is easy.
- if you have 2 or more of a number
or - 2 of one number and 2 or 3 of another
or - all cards in one sort ie: (S)pade
or - all cards in runs ie: 8 9 0 J Q or A 2 3 4 5
or - the 2 above at the same time.
Then you have something.
and its evaluated like this:
-from lowest to highest-
1 pair = 2 same numbers
2 pairs = 2+2 same numbers
3 of a kind = 3 same numbers
Straight = a run ie: from 2 to 6
Flush = one sort on all cards
Full house = 2+3
Straight flush = a run in only one sort
4 of a kind = 4 same numbers
Royal flush = a run from 0(10) to A in one sort
snake2
******
Dont make a clone without adding a new feature.
This mode should reflect that.
WARNING!:
The zoom feature in this mode may not be suitable for
people with epileptics or similar, I get rather dizzy
myself sometimes :)
Spaceascii
**********
Navigate your enterprise back home.
Home is endlessly far away.
Controls:
Arrow keys to move more in that direction.
Columns
*******
I know of many column games, and I love playing
them, but I want to make it even more fun with
more features.
I can play this one for hours.
Rules:
You have to make a line of 3 or more of one color
to remove them from the board.
Controls:
Arrow up to cycle blocks position.
Arrow down to move faster downwards.
Left and right arrows to move them
left and right.
Or joystick if you wish.
Ant commander
*************
Take charge of a newly established ant colony.
Find or raid the forest for food, and defend
yourself against vicious ant eating creatures.
The soldier ant is more powerfull than the worker,
but the worker is needed to take care of larvaes
and collect food from trails.
there is no higher goal in the game yet.
:utility modes:
Zoom
****
Ever wanted to know the exact position of a pixel?
Would you like to know how an icon is built up?
Controls:
Arrow keys to magnify or shrink.
Arrow keys in conjunction with R-Alt
to add or subtract pixels.
Soundscool
**********
play with atoms pushing eachother to your ear. (sound)
You edit the main window with your mouse
What you draw is a piece of wave wich is
played from left to right.
The slide edit option should be used first,
as it makes it easy to make a wave.
You can select <on center> and <-place at start>
to create the sound from start to end.
Soundscool is handy to make small samples for games.
WARNING!
The sound can get noisy,
so I dont reccomend listening to much
to a looping sound,
since you will get a little wierd afterwards. ;)
:::Enjoy.:::
And dont be afraid to select options in the menu.
A mode may not be much until you do, IE: <Points>.
No option will formate your harddisk,
Troubleshooting
---------------
Your workbench should be more than 240*240.
This program will not work on ECS because it
uses AGA calculations to find colors.
MagicMenu may have options that make the menus
in watchNplay crash.
Known Bugs
----------
Fireworks draws some ugly streaks on the left in the window.
Credits
-------
Most design, ideas, and code by Joar Berntsen.
Intro and outro text printing routine originally by Simon Smith.
author of <Flatmates> and <Cold blooded murder>
Easy to use priority function by Peter Thor.
Thanks to:
Robin Schmidt.
NeRP.
Alcemyst.
skullmonkey aka skully.
..for ideas and bugreports.
Help development?
-----------------
While I try to make new features,
I still lack ideas to do so.
if you have an idea for a new mode,
or know of a way to make a mode more fun,
or know where "Amiga paradise"
is located in the world ;)
Then PLS write an email to joar.berntsen@netcom.no
If you would like to tell me how fu@#@% up this prog is,
PLS do it and tell me why!
see support.doc for more info on this.